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Tag archives for independent designer

GDC: Jason Rohrer Talks Diamond Trust’s ‘Knowledge Chains’

Independent designer Jason Rohrer is one of the gaming industry's few radicals. It makes sense that he fears people will assume his next project, a DS title ostensibly about the diamond trade in Angola, will be a quintessential "serious game," a grave lecture on the brutalities of that business. "It's not a finger-wagging game at all," a cheerful Rohrer said at GDC, where he introduced Diamond Trust of London as part of the Serious Games ...

GDC: Mollendustria’s Pedercini On ‘Reappropriating’ Video Games

Multimedia artist, Carnegie Mellon professor and independent designer Paolo Pedercini is best known for his Molleindustria projects -- the shorthand definition of his work would be "serious games", but he defines it as "a reappropriation of video games that combines media activist attitude with game criticism." These have included McDonald's Videogame, a criticism of the fast-food chain; Operation Pedopriest, a look at the Catholic church's response to molestation scandals, and Every Day The Same Dream, ...

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