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Tag archives for Game Development News

Magic Particles 1.72
A new version of Magic Particles has been released, which is designed to create various effects with particles. The program contains a great number of pre-drafts and allows you to obtain interesting effects without a long process of visualization. With Magic Particles you can obtain such effects as ?burning? words; a whirlwind of autumn leaves, caught up by the wind; roundelay of snowflakes, bubbles in the glass of champagne, etc. There is a version of Magic Particles (Dev), designed especially for game developers. This version includes API, which allows you to play the designed effects through your own programs. For more information please visit: www.astralax.com
TimeGate Studios Sets Sight on Vision for Upcoming MMO
Trinigy, an industry leading 3D game engine provider with over 100 licensees and offices in Germany and Austin, TX, announced today that TimeGate Studios, an award-winning developer of innovative video games for PCs and next-generation consoles, has chosen the Vision Engine for a new AAA, next generation MMO that is now in development.
Mo’Minis Launches New Contest for Mobile Game Creators
Tel Aviv, 11/11, 2009 ? Following the success of its first contest earlier this year, Mo'Minis today announced that the second mobile game creation contest in its GameCast series which is now open for registration. The contest, sponsored by orange? Israel, challenges both veteran and seasoned developers to build the world's next blockbuster game or app using the revolutionary Mo'Minis Studio platform.
New Texture Collection from Quotix Software
Quotix Software has released a collection of seamlessly tileable old/dirty wall, ground, brick, floor, concrete and stone textures. Normal, bump and specular maps are included. There are 110 high resolution (up to 2048x2048) textures in this collection. For more information please visit: http://www.quotixsoftware.com Quotix Software makes resources, including textures, animated characters and other 3D models for game developers.
Indie Developer Support Launches
To the aid of small to medium sized developers (and individuals!) comes San Francisco based Indie Developer Consulting, a bunch of industry peeps who have already climbed the mountain and been in the trenches so to speak. They have been there, tried this, and done that. With published titles on many platforms and bruises, scratches and scars to prove their worth, indie developers are offered a point of contact ? consider it a roadmap to the top of the mountain! At Indie Developer Consulting there is no such thing as dumb questions and everyone receives quality treatment whether the project is aimed at iPhone, PC or any of the popular gaming consoles.
Unity Technologies Announces an Education Partnership to Accelerate Game Development Worldwide
Educators around the world have begun to develop academic programs to teach students how to develop video games as part of a game development track, certificate or degree. To enhance and accelerate this opportunity, Noesis Interactive will serve as a one stop shop for education customers to purchase both the Unity Integrated Development Environment (IDE) and Noesis created Video Courseware at special educational prices, along with extensive instructional materials for the Winter Terms beginning in January 2010.
VICON House of Moves Animates Final Boss Fight Battle Sequence for ‘WET’
VICON House of Moves was involved in creating the animation and providing motion capture services for the recently released highly cinematic video game, "WET," published by Bethesda Softworks.
3D Rad v6.40 Now Supports Scan-based Weapons And A.I.
The November 2009 release of 3D Rad brings a new 'Scanner' object you can use to implement ray-casting based weapons or to scan the surroundings, when implementing AI systems. This update also comes with several new features to improve ease of use further for non-coders and critical bug fixes.
I.D. Magazine expands its prestigious Annual Design Review with a new Gaming category
I.D. is proud to announce the expansion of its Annual Design Review in 2010 with two new categories including Gaming. Too often overlooked as part of the Interactive category, Gaming needs its own section to reflect the explosion of digital gaming products and platforms, which has become a growing part of daily life for everyone, not just gaming enthusiasts. We'll consider console games, computer games, web-based games, and mobile games (including iPhone apps), as well as consoles, controllers, and other systems. Work must have been created between January 1, 2009 and December 1, 2009. For full details on all the categories and to submit, please visit http://www.id-mag.com/2010ADR/.
Evolver Exhibits at Unite Conference
Evolver, the easy-to-use web interface for building and customizing 3D character models and avatars, will be at the Unite conference being hosted by Unity Technologies, the leading provider of the multi-platform game development platform for Web, PC, Mac, Wii? and iPhone. Unite is taking place October 27-30, at Fort Mason Center in San Francisco, CA.
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