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Tag archives for first game

Q& A: Sengoku Basara’s Stylized Take On Japanese History
Although relatively unknown in the West, Capcom's hack-and-slash Sengoku Basara series is very popular in Japan, featuring notable figures from Japanese history with an exaggerated anime style. The first game in the series was released stateside as Dev...
Analysis: Why Pac-Man Was The First Video Game Celebrity
[Gamasutra contributor and game theorist Eric-Jon Rossel Tairne explores how Namco's Pac-Man became an all-time classic by being the first game to challenge insular, male-focused arcade stereotypes and aim for mass appeal... and by betting on women's l...
Ruffian’s Crackdown 2 Tops UK Charts
Ruffian Games and Microsoft Game Studios' open world shooter Crackdown 2 debuted at the top of the UK sales charts this week, becoming the company's first game to hit the top of the charts in 2010. For the week ending July 10, tracking firm Chart Track...
Zynga’s FrontierVille Hits 5 Million Daily Users
Zynga said Tuesday that FrontierVille, its latest social network game, hit 5 million daily active users late Monday following its introduction on Facebook on June 9. The Western-themed FrontierVille is the first game from Baltimore, Maryland-based Zyng...
Sonic Adventure, Crazy Taxi First Dreamcast Games Coming To PS3, 360

Sega said Thursday that it would bring classic, updated Dreamcast classics to PlayStation 3 and Xbox 360, beginning with downloadable versions of Sonic Adventure and Crazy Taxi. Sonic Adventure, originally released in the West in 1999 on the Dreamcast, will be the first game to arrive on current generation consoles' digital storefronts. Sega did not reveal a release timeframe for Crazy Taxi. Both of the games will be based on the Dreamcast originals, but will ...

MTV Networks Asia, GigaMedia Announce SpongeBob MMO

Viacom division MTV Networks Asia and Singaporean developer GigaMedia Limited announced plans to co-develop and jointly publish a massively multiplayer online game based on animated TV series SpongeBob SquarePants. The title, which will launch in multiple languages across China, Korea, Japan, Taiwan, Southeast Asia, and India, is Viacom's first game project with a studio outside of the U.S. It's designed to appeal to various audiences within Asia, particularly online casual gamers. MTV Networks Asia points ...

Game Developer June Issue Showcases Darksiders, Top Developers

The June/July 2010 issue of Game Developer magazine, the sister print publication to Gamasutra and the leading U.S. trade publication for the video game industry, has shipped to print and digital subscribers and is available from the Game Developer Digital service in both subscription and single-issue formats. This issue's exclusive postmortem delves into Vigil Games' comics-inspired action game Darksiders, the first game from the THQ-owned studio. Written by production director Timothy Bell, the feature is ...

Interview: Prince Of Persia’s Mechner On Working With Bruckheimer, Future Plans

In the 25 years since he released his first game Karateka, Jordan Mechner has strenuously avoided becoming tied to any one creative form. Best known as the man behind the classic Prince of Persia, Mechner has served as a game designer and programmer, screenwriter, graphic novel author, documentary filmmaker, and sketch artist, among other roles. Since he assisted Ubisoft Montreal with the much-loved Prince of Persia: The Sands of Time in 2003, Mechner's action-adventure franchise ...

Ex-Pandemic Employees Jab EA With New iPhone Game

Recently jobless, four ex-employees of formerly Electronic Arts-owned studio Pandemic found they had some extra time on their hands. So they began making an iPhone and iPod Touch game that not-so-subtly pokes fun at their current job situation, and their former boss. Downsized Games went live on March 10 this year after EA closed down Pandemic in 2009. The closure happened a few years after the megapublisher acquired the Mercenaries studio. The startup's first game ...

Just Cause Developer Founds New Casual, Online-Centric Studio

Stockholm-based Just Cause developer Avalanche Studios announced on Tuesday the founding of a new development studio focused on online and casual games, dubbed Expansive Worlds. The first game under the Expansive Worlds division is theHunter, a free-to-play browser-launched hunting game that Avalanche acquired from Emote Games earlier this year. Expansive Worlds is also based in Stockholm, Sweden. A press statement from Avalanche said Expansive Worlds will have a "strong focus on community-driven subscription-based titles," while ...

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