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Tag archives for director

Sony Updates PS3 Security Following Console ‘Jailbreak’
Sony Computer Entertainment's U.S. and European divisions both said that a new PlayStation 3 firmware update arrived on Tuesday, a download that will address certain console security concerns. PS3 software update version 3.42 is a 168MB download that w...
Interview: Best Buy, Target Unfazed By GameStop Used Game Dominance
GameStop may dominate the used video game market, but top big box retailers Best Buy and Target tell Gamasutra that they are both confident that there's still plenty of the pre-owned business to go around. Asked if Best Buy had missed the boat on used ...
GDC Europe: PopCap’s Kapalka talks Bejeweled Blitz Origins, Calls Social Games ‘A Bit Evil’
Bejeweled Blitz is one of two top-20 Facebook games that didn't take a huge dive after the much-discussed "nerfing" of some of the viral aspects of wall posts for the service. This is primarily because the game was developed without monetization and vi...
GDC Europe: Microsoft/Rare Director Enjoys Making Kinect Games
In a talk at GDC Europe, Rare's Kinect development director Nick Burton discussed his "Kinect Moment," when he fell in love with his company's hardware, and Blitz Games' Andrew Oliver talked about how much he enjoyed integrating Kinect tools into the m...
Bellamy Takes IGDA Executive Director Role
Departing IGDA executive director Joshua Caulfield may have his replacement in Yu+Co Emerging Media senior producer Gordon Bellamy. Trade body secretary Brian Robbins announced on the IGDA's official blog that Bellamy is stepping in as acting executive...
GDC Europe: Guerrilla’s Hulst, From Killzone To New IP
In his GDC Europe keynote, Guerrilla Games managing director Hermen Hulst discussed the genesis of the KillZone creator and its successes and failures in building up to become a Sony-owned AAA console powerhouse. Hulst started by noting: "To survive an...
GDC Europe: Eric Chahi Talks Convergence Of Technology And Design In Project Dust
"A simulation is cool, but it must be enjoyable to the player," says Eric Chahi, director of Ubisoft's wildly ambitious downloadable title, tentatively called Project Dust, which currently runs on the Xbox 360, PlayStation 3, and PC. In the game, playe...
XCOM Creative Director Pelling: Emotions Make A Sequel
2K Marin creative director Jonathan Pelling describes, in a new Gamasutra feature interview, how the dual 2K Marin teams working on the upcoming XCOM hope to refer back to the popular '90s PC strategy series as it transfers genres to first person shoot...
QuakeCon: The Aesthetics Of Level Design
Level design has evolved quite a bit over the years. At QuakeCon in Dallas this week, a Gamasutra-attended panel of expert designers discussed a decade of changes in development and design, from a mostly first-person perspective. "How it's changed over...
Facebook Seeking Head Of Games Partnerships
Looking to strengthen its game offerings and ties with developers, Facebook has put out a call for a "Head of Games Partnerships" to build and lead a team dedicated to the social network's gaming operations. The manager who ends up taking this senior l...
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