Independent designer Jason Rohrer is one of the gaming industry's few radicals. It makes sense that he fears people will assume his next project, a DS title ostensibly about the diamond trade in Angola, will be a quintessential "serious game," a grave lecture on the brutalities of that business. "It's not a finger-wagging game at all," a cheerful Rohrer said at GDC, where he introduced Diamond Trust of London as part of the Serious Games ...
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