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Tag archives for creator

Xbox Co-Creator Bachus Bounces To Bebo
Xbox co-creator Kevin Bachus has joined former AOL-owned social networking site Bebo as chief product officer for the service, according to a new report on Venture Beat. The social networking site, sold by AOL to Criterion Capital Partners earlier this...
Takahashi’s Departure From Namco Bandai Confirmed
Cult-favorite designer Keita Takahashi has left publisher Namco Bandai. The Katamari Damacy and Noby Noby Boy creator's exit from the publisher has been long-rumored, and his candid disappointment with the game industry fairly widely-publicized, but th...
Braid Creator Jonathan Blow Quietly Reveals The Witness
Jonathan Blow, creator of acclaimed XBLA puzzle platformer and IGF winner Braid, brought his next title, The Witness, to last weekend's Penny Arcade Expo, but most people probably missed it -- its debut was unannounced, unmarked, and hidden at SpyParty...
Mixamo Gets Blender Support For Character Animations
Character animation library and creation service Mixamo has added support for Blender, so that users of the animation tool can add animations to characters created either in Blender or in Mixamo's newly-launched Character Creator Suite. Mixamo says Ble...
Cryptic Reveals Neverwinter PC RPG
Cryptic Studios has pulled the lid off its latest project: a new Neverwinter PC game based on the titular city and the world of Dungeons & Dragons, to be published by parent Atari. The studio says it's been working with D& D owner Wizards of th...
Q& A: Ghost Trick’s Shu Takumi On Crafting Mysteries And Strong Characters
Mystery-based games are a rare occurrence; even rarer are games that succeed in creating interesting characters and placing them into an equally engaging tale. Capcom's Ace Attorney series is lauded for doing just that, and the upcoming Ghost Trick: Ph...
Freeplay 2010: Why Adam Saltsman Makes Video Games
Adam Saltsman, creator of games such as Canabalt and Gravity Hook HD, began his Sunday morning keynote at Melbourne's Freeplay independent game festival by asking of himself a simple but significant question: "Why do I make games?" "Scott McCloud says ...
GDC Europe: Eric Chahi Talks Convergence Of Technology And Design In Project Dust
"A simulation is cool, but it must be enjoyable to the player," says Eric Chahi, director of Ubisoft's wildly ambitious downloadable title, tentatively called Project Dust, which currently runs on the Xbox 360, PlayStation 3, and PC. In the game, playe...
Headstrong Boss Laid Off As Studio Shifts Away From Wii
UK-based developer Kuju laid off the studio head of House of the Dead: Overkill creator and subsidiary Headstrong Games, as Kuju distances itself from a Wii business that "has thinned a little." Headstrong studio head Bradley Crooks was made redundant ...
Valve To Freely Release Source-Powered Alien Swarm, Entire Codebase
Valve is legendary for its propensity to let its development cycles stretch out as long as the studio deems necessary to achieve quality; the policy is so notorious that it has been immortalized on Valve's official developer Wiki. Now, barring catastro...
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