[In this editorial, originally printed in Game Developer magazine's June-July 2010 issue, EIC Brandon Sheffield considers 'intent' in social and console games, suggesting why he wants to start hearing "less talk of users... and a much greater focus on player enjoyment."] The main buzz at this year’s Game Developers Conference Canada surrounded social games. That’s not too surprising when you look at where all the venture capital is going these days, and social games like …