In a new Intel-sponsored feature, part of the site’s Visual Computing section, the technical experts behind Mythic and EA’s Warhammer Online discuss the mechanics of keeping the MMO running across multiple servers and data centers. As the article notes by way of introduction to the high-pressure world of keeping an MMO running smoothly: “Late at night in unattended server rooms around the world, noiseless except for the soft whir of cooling fans, the peculiar entities …